• Scope
• Don’t create your first game with a specific idea
• Watch tutorials/ ask questions
• Design your game around your skills
• Feel free to use the asset store
• Don’t give up
• Don’t plan a project that you think will take you more than a month.
• It’s going to take you longer than a month…
• Don’t worry about the design of your first game.
• Set milestones.
• Break down the milestone into smaller tasks.
• check off milestones and tasks as you complete them.
• send yourself reminders/ emails.
• review the game at least once a week.
• don’t worry about production values.
• don’t spend more than an hour on any problem on a game.
• Make people play your game!
• Minimum viable product
• what is the minimum you can build and test?
• have a reset trigger
• function > Content
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